207版本:canvas电流流向功能,海外自定义电价功能
This commit is contained in:
@ -1,6 +1,6 @@
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<template>
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<view class="warp">
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<topoCanvas :cId="canvasId" :width="'100%'" :height="'100%'" :canvas-data="canvasData" :noloading="noloading" />
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<topoCanvas ref="topoCanvasRef" :cId="canvasId" :width="'100%'" :height="'100%'" :canvas-data="canvasData" :noloading="noloading" />
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</view>
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</template>
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<script>
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@ -214,7 +214,65 @@
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r: 3
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},
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]
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],
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animationId: null, // requestAnimationFrame ID
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movingPoints: [
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// 点1:左上角 → 向右移动
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{
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x: 50,
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y: 110,
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path: [{
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x: 50,
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y: 110
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}, // 起点
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{
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x: 140,
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y: 110
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} // 终点
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],
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currentStep: 0, // 当前在路径的哪一步
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isActive: false, // 标识动画是否激活
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id: 'point-1'
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},
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// 点2:左上角 → 向右移动
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{
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x: 185,
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y: 110,
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path: [{
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x: 185,
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y: 110
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}, // 起点
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{
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x: 260,
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y: 110
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} // 终点
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],
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currentStep: 0, // 当前在路径的哪一步
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isActive: false, // 标识动画是否激活
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id: 'point-2'
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},
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// 点3:左上角 → 向右移动
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{
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x: 260,
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y: 110,
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path: [{
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x: 260,
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y: 110
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}, // 起点
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{
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x: 185,
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y: 110
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} // 终点
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],
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currentStep: 0, // 当前在路径的哪一步
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isActive: false, // 标识动画是否激活
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id: 'point-3'
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}
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],
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pointSpeed: 1.5, // 移动速度(像素/帧)
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kWValues: {
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right: null // 存储 getRightPcs 的 kW 值
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}
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}
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},
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computed: {
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@ -222,8 +280,119 @@
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return this.vuex_currentStation;
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},
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},
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beforeDestroy() {
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// 强制取消动画帧
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if (this.animationId) {
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if (typeof requestAnimationFrame !== 'undefined') {
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cancelAnimationFrame(this.animationId);
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} else {
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clearTimeout(this.animationId);
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}
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this.animationId = null; // 重置ID
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}
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// 重置所有动态点状态
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this.movingPoints.forEach(point => {
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point.isActive = false;
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point.currentStep = 0;
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point.x = point.path[0].x;
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point.y = point.path[0].y;
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});
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// 清空canvasData
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this.canvasData = [];
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},
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watch:{
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stationId(newVal,oldVal){
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console.log(newVal,oldVal);
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if (newVal) {
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this.getData(newVal);
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}
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}
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},
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methods: {
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// 启动动画
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startAnimation() {
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const canvasRef = this.$refs.topoCanvasRef;
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if (!canvasRef) return;
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// 清除旧动画
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if (this.animationId !== null) {
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if (requestAnimationFrame && this.animationId) {
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cancelAnimationFrame(this.animationId);
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} else {
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clearTimeout(this.animationId);
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}
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this.animationId = null;
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}
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// 直接启动新动画
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this.animate();
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},
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animate() {
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const canvasRef = this.$refs.topoCanvasRef;
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if (!canvasRef) return;
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const animateFrame = () => {
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// 1. 更新移动点的位置
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this.movingPoints.forEach(point => {
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if (!point.isActive) return;
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const currentIndex = point.currentStep;
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const nextTarget = point.path[currentIndex + 1];
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if (!nextTarget) {
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point.x = point.path[0].x;
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point.y = point.path[0].y;
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point.currentStep = 0;
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return;
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}
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const dx = nextTarget.x - point.x;
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const dy = nextTarget.y - point.y;
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const distance = Math.sqrt(dx * dx + dy * dy);
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if (distance < this.pointSpeed) {
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point.x = nextTarget.x;
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point.y = nextTarget.y;
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point.currentStep++;
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} else {
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point.x += (dx / distance) * this.pointSpeed;
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point.y += (dy / distance) * this.pointSpeed;
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}
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});
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// 2. 更新 canvasData 中的动态点
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this.updateMovingPoints();
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// 3. 清除并重绘
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canvasRef.clear();
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canvasRef.draw(null);
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// 4. 继续下一帧(✅ 安全判断)
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if (typeof requestAnimationFrame !== 'undefined') {
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this.animationId = requestAnimationFrame(animateFrame);
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} else {
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this.animationId = setTimeout(animateFrame, 16);
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}
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};
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// 启动第一帧(✅ 安全判断)
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if (typeof requestAnimationFrame !== 'undefined') {
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requestAnimationFrame(animateFrame);
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} else {
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setTimeout(animateFrame, 16);
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}
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},
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updateMovingPoints() {
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this.movingPoints.forEach(point => {
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const dataIndex = this.canvasData.findIndex(item => item.id === point.id);
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if (dataIndex !== -1) {
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this.canvasData[dataIndex].coord = [
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[point.x, point.y]
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];
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}
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});
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},
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changeEnglish() {
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this.textCanvasData = [
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// 并网柜--0
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@ -351,17 +520,42 @@
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]
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},
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getData(val) {
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// 彻底重置画布数据
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this.canvasData = [];
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// 重置所有点状态
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this.movingPoints.forEach(point => (point.isActive = false,point.isMove = false,point.currentStep = 0,point.x = point.path[0].x,point.y = point.path[0].y));
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this.stationId = val
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this.clearData()
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const api = [
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this.getMiddleData()
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];
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Promise.all(api).finally((result) => {
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// 重置所有点(确保干净)
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this.movingPoints.forEach(p => (p.isActive = false));
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this.movingPoints.find(p => p.id === 'point-1').isActive = true;
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// 再设置点2-3的显示逻辑
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this.updatePcsPoints();
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this.canvasData = [...this.textCanvasData, ...this.imageCanvasData, ...this
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.lineCanvasData, ...this.circleCanvasData
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]
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// 动态添加 movingPoints
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this.movingPoints.forEach(point => {
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this.canvasData.push({
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type: "circle",
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id: point.id,
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coord: [
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[point.x, point.y]
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],
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color: "#3AECA1",
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r: 3,
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isMove: true
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});
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});
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this.noloading = true
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this.$nextTick(() => {
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this.startAnimation();
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});
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});
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},
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workStatus(val, data) {
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@ -401,18 +595,45 @@
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stationId: this.stationId
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})
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.then(res => {
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this.textCanvasData[3].font[1].text = this.workStatus(res.data.activePowerPCS, res
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.data.flowDirection)
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this.textCanvasData[4].font[1].text = res.data.activePowerPCS !== null ? res.data
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.activePowerPCS + '' : ''
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this.textCanvasData[5].font[1].text = res.data.soc !== null ? res.data.soc + '' :
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''
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this.textCanvasData[6].font[1].text = res.data.soh !== null ? res.data.soh + '' :
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''
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if (res.data) {
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const value = parseFloat(res.data.activePowerPCS);
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this.kWValues.right = value;
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this.textCanvasData[3].font[1].text = this.workStatus(res.data.activePowerPCS, res
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.data.flowDirection)
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this.textCanvasData[4].font[1].text = res.data.activePowerPCS !== null ? res.data
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.activePowerPCS + '' : ''
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this.textCanvasData[5].font[1].text = res.data.soc !== null ? res.data.soc + '' :
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''
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this.textCanvasData[6].font[1].text = res.data.soh !== null ? res.data.soh + '' :
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''
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} else {
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this.kWValues.right = 0;
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}
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resolve()
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}).catch(() => {
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this.kWValues.right = 0;
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resolve();
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})
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})
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}
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},
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updatePcsPoints() {
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const { right } = this.kWValues;
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// 处理右边:点5 和 点9
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const point2 = this.movingPoints.find(p => p.id === 'point-2');
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const point3 = this.movingPoints.find(p => p.id === 'point-3');
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if (right === 0) {
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point2.isActive = false;
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point3.isActive = false;
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} else if (right > 0) {
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point2.isActive = true;
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point3.isActive = false;
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} else if (right < 0) {
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point2.isActive = false;
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point3.isActive = true;
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}
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}
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}
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}
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